electricboogaloo/main.go

99 lines
2.6 KiB
Go

package main
import (
"log"
"time"
"github.com/andreykaipov/goobs"
"github.com/andreykaipov/goobs/api/requests/inputs"
"github.com/andreykaipov/goobs/api/requests/sceneitems"
"github.com/andreykaipov/goobs/api/typedefs"
)
/* TODO:
1. Set password with a flag instead of text in the code
3. Change Panic(err) to code that doesn't crash the program if it fails
4. Document functions
*/
func main() {
// change this password lol!
sleepTime := 2.0
client, err := goobs.New("localhost:4455", goobs.WithPassword("lwihuN0OUVTMeCMM"))
if err != nil {
panic(err)
}
defer client.Disconnect()
params := sceneitems.NewGetSceneItemListParams().WithSceneName("cmus")
scil, err := client.SceneItems.GetSceneItemList(params)
if err != nil {
panic(err)
}
out, err := CmusRemoteOutput()
if err != nil {
panic(err)
}
path, err := getAttribute(out, "file ")
if err != nil {
panic(err)
}
var prevPath string
for {
out, err = CmusRemoteOutput()
if err != nil {
panic(err)
}
path, err = getAttribute(out, "file ")
if err != nil {
panic(err)
}
if path != prevPath {
artist, err := getAttribute(out, "tag artist ", "tag albumartist ", "tag composer ")
if err != nil {
log.Printf("%v does not have an artist listed.", path)
artist = "Unknown"
}
title, err := getAttribute(out, "tag title ")
if err != nil {
log.Printf("%v does not have an title listed.", path)
title = "Unknown"
}
album, err := getAttribute(out, "tag album ")
if err != nil {
log.Printf("%v does not have an album listed.", path)
album = "Single"
}
art, err := retrieveArt(path)
artFile, err := writeArtFile(art)
for i := range scil.SceneItems {
if scil.SceneItems[i].SourceName == "Artist" {
updateItem(client, scil.SceneItems[i], artist, "text")
}
if scil.SceneItems[i].SourceName == "Song" {
updateItem(client, scil.SceneItems[i], title, "text")
}
if scil.SceneItems[i].SourceName == "Album" {
updateItem(client, scil.SceneItems[i], album, "text")
}
if scil.SceneItems[i].SourceName == "Art" {
updateItem(client, scil.SceneItems[i], artFile, "file")
}
}
}
time.Sleep(time.Duration(sleepTime) * time.Second)
prevPath = path
}
}
func updateItem(client *goobs.Client, sI *typedefs.SceneItem, value string, key string) {
params := inputs.NewSetInputSettingsParams().WithInputName(sI.SourceName).WithInputUuid(sI.SourceUuid)
params.InputSettings = make(map[string]any)
params.InputSettings[key] = value
_, err := client.Inputs.SetInputSettings(params)
if err != nil {
log.Fatal(err)
}
}