arcade/fightstick/main.go

32 lines
1.2 KiB
Go

package main
import (
"strconv"
"github.com/deadsy/sdfx/render"
"github.com/deadsy/sdfx/render/dc"
"github.com/deadsy/sdfx/sdf"
)
func main() {
tops := split2DPlane(topPlane())
bottoms := split2DPlane(bottomPlane())
render.RenderDXF(topPlane(), 600, "top.dxf")
render.RenderDXF(wallsPlane(), 600, "walls.dxf")
//render.ToSTL(holeTest(), 400, "neutrikTest.stl", dc.NewDualContouringDefault())
render.ToSTL(wallFrontRight(), 400, "wallfrontright.stl", dc.NewDualContouringDefault())
render.ToSTL(wallBackLeft(), 400, "wallbackleft.stl", dc.NewDualContouringDefault())
render.ToSTL(wallBackRight(), 400, "wallbackright.stl", dc.NewDualContouringDefault())
render.ToSTL(wallFrontLeft(), 400, "wallfrontleft.stl", dc.NewDualContouringDefault())
render.ToSTL(innerWall(), 400, "innerwall.stl", dc.NewDualContouringDefault())
for i, ele := range tops {
render.ToSTL(sdf.Extrude3D(ele, 3), 400, "top-"+strconv.Itoa(i)+".stl", dc.NewDualContouringDefault())
}
/*for i, ele := range walls {
render.ToSTL(sdf.Extrude3D(ele, 45), 400, "wall-"+strconv.Itoa(i)+".stl", dc.NewDualContouringDefault())
}*/
for i, ele := range bottoms {
render.ToSTL(sdf.Extrude3D(ele, 3), 400, "bottom-"+strconv.Itoa(i)+".stl", dc.NewDualContouringDefault())
}
}