arcade/fightstick/main.go

18 lines
322 B
Go

package main
import (
"github.com/deadsy/sdfx/render"
"github.com/deadsy/sdfx/sdf"
)
func main() {
top := topPlane()
topPlanes := splitPlane()
for k, v := range topPlanes {
render.RenderDXF(v, 300, k+".dxf")
render.RenderSTLSlow(sdf.Extrude3D(v, 2), 1200, k+".stl")
}
render.RenderDXF(top, 300, "top.dxf")
}