arcade/hjklbox/tests.go

72 lines
3.3 KiB
Go

package main
import "github.com/deadsy/sdfx/sdf"
// 0 is perfect
func usbHoleTest() sdf.SDF3 {
base2D := sdf.Box2D(sdf.V2{X: 50, Y: 10}, 0)
holeDimensions := sdf.V2{X: USB_CONNECTOR_LENGTH, Y: USB_CONNECTOR_THICKNESS}
connectors := make([]sdf.SDF2, 5)
for i := range connectors {
connectors[i] = sdf.Box2D(holeDimensions, float64(i))
connectors[i] = sdf.Transform2D(connectors[i], sdf.Translate2d(sdf.V2{X: (connectors[0].BoundingBox().Max.X*2 + 0.8) * float64(i)}))
}
holes := sdf.Union2D(connectors...)
holes = sdf.Transform2D(holes, sdf.Translate2d(sdf.V2{X: -19, Y: 0}))
base2D = sdf.Difference2D(base2D, holes)
return sdf.Extrude3D(base2D, 1.2)
}
// i measured 45.6 between holes instead of 47mm, lets try some sizes I guess?
func pegholeTest(pegDistances sdf.V2) sdf.SDF3 {
plane2D := sdf.Box2D(sdf.V2{X: 50, Y: 30}, 0)
pegHole, _ := sdf.Circle2D(M2_SCREW_HOLE_DIAMETER / 2)
pegHoles := make([]sdf.SDF2, 4)
for i := range pegHoles {
pegHoles[i] = pegHole
}
pegHoles[0] = sdf.Transform2D(pegHoles[0], sdf.Translate2d(sdf.V2{X: pegDistances.X / 2, Y: pegDistances.Y / 2})) //pico mounting hole spacing
pegHoles[1] = sdf.Transform2D(pegHoles[1], sdf.Translate2d(sdf.V2{X: pegDistances.X / 2, Y: -pegDistances.Y / 2})) //pico mounting hole spacing
pegHoles[2] = sdf.Transform2D(pegHoles[2], sdf.Translate2d(sdf.V2{X: -pegDistances.X / 2, Y: -pegDistances.Y / 2})) //pico mounting hole spacing
pegHoles[3] = sdf.Transform2D(pegHoles[3], sdf.Translate2d(sdf.V2{X: -pegDistances.X / 2, Y: pegDistances.Y / 2})) //pico mounting hole spacing
peg, _ := sdf.Circle2D(M2_SCREW_HOLE_DIAMETER)
pegs := make([]sdf.SDF2, 4)
for i := range pegs {
pegs[i] = peg
}
pegs[0] = sdf.Transform2D(pegs[0], sdf.Translate2d(sdf.V2{X: pegDistances.X / 2, Y: pegDistances.Y / 2})) //pico mounting hole spacing
pegs[1] = sdf.Transform2D(pegs[1], sdf.Translate2d(sdf.V2{X: pegDistances.X / 2, Y: -pegDistances.Y / 2})) //pico mounting hole spacing
pegs[2] = sdf.Transform2D(pegs[2], sdf.Translate2d(sdf.V2{X: -pegDistances.X / 2, Y: -pegDistances.Y / 2})) //pico mounting hole spacing
pegs[3] = sdf.Transform2D(pegs[3], sdf.Translate2d(sdf.V2{X: -pegDistances.X / 2, Y: pegDistances.Y / 2})) //pico mounting hole spacing
mountingHoles2D := sdf.Union2D(pegHoles...)
mounts2D := sdf.Union2D(pegs...)
mounts2D = sdf.Difference2D(mounts2D, mountingHoles2D)
mounts := sdf.Extrude3D(mounts2D, PICO_PEG_HEIGHT)
plane := sdf.Extrude3D(plane2D, PICO_PEG_HEIGHT/2)
mounts = sdf.Transform3D(mounts, sdf.Translate3d(sdf.V3{X: 0, Y: 0, Z: PICO_PEG_HEIGHT / 4}))
return sdf.Union3D(mounts, plane)
}
// usb hole is too low, needs to be a bit higher
func usbmountHeightTest() sdf.SDF3 {
box, _ := sdf.Box3D(sdf.V3{X: 2, Y: 15, Z: BOTTOM_THICKNESS}, 0)
floor, _ := sdf.Box3D(sdf.V3{X: 12, Y: 15, Z: 1}, 0)
floor = sdf.Transform3D(floor, sdf.Translate3d(sdf.V3{X: 5, Y: 0, Z: (-BOTTOM_THICKNESS / 2) - (-floor.BoundingBox().Max.Z)}))
usbPortHole, _ := sdf.Box3D(sdf.V3{X: USB_CONNECTOR_LENGTH + 0.5, Y: USB_CONNECTOR_HEIGHT + 0.5, Z: USB_CONNECTOR_THICKNESS + 0.5}, 0)
usbPortHole = sdf.Transform3D(usbPortHole, sdf.Translate3d(sdf.V3{X: 0, Y: 0, Z: 0})) // Z is thickness of board
usbPortHole = sdf.Transform3D(usbPortHole, sdf.RotateZ(sdf.DtoR(90)))
box = sdf.Difference3D(box, usbPortHole)
box = sdf.Union3D(box, floor)
return box
}