arcade/fightstick/main.go

26 lines
616 B
Go

package main
import (
"github.com/deadsy/sdfx/render"
"github.com/deadsy/sdfx/render/dc"
"github.com/deadsy/sdfx/sdf"
)
func main() {
top := topPlane()
walls := wallsPlane()
planes := make(planes)
planes.add(splitPlane("top", top))
planes.add(splitPlane("walls", walls))
render.RenderDXF(top, 400, "top.dxf")
render.RenderDXF(wallsPlane(), 400, "walls.dxf")
// render.ToSTL(sdf.Extrude3D(walls, 2), 400, "walls.stl", dc.NewDualContouringDefault())
for k, v := range planes {
render.RenderDXF(v, 400, k+".dxf")
render.ToSTL(sdf.Extrude3D(v, 2), 400, k+".stl", dc.NewDualContouringDefault())
}
}