package main import ( "github.com/deadsy/sdfx/render" ) func main() { insert, _ := Insert() balltop, _ := balltop() dustCover, _ := dustCover() shaftCover, _ := shaftCover() render.RenderSTL(insert, 300, "insert.stl") render.RenderSTL(balltop, 300, "balltop.stl") render.RenderSTL(dustCover, 300, "dustcover.stl") render.RenderSTL(shaftCover, 300, "shaftcover.stl") }