package main import ( "github.com/deadsy/sdfx/render" ) func main() { // hjkl := hjkl() // buttons := buttons() // buttonMounts := buttonMounts() plate := plate() top := top() bottom := bottom() // holes := usbHoleTest() // render.RenderSTL(holes, 1200, "holes.stl") // render.RenderDXF(hjkl, 300, "hjkl.dxf") // render.RenderDXF(sdf.Difference2D(buttons, buttonMounts), 300, "buttons.dxf") render.RenderSTLSlow(bottom, 1200, "bottom.stl") render.RenderSTLSlow(top, 1200, "top.stl") render.RenderSTLSlow(plate, 1200, "plate.stl") }