package main import ( "github.com/deadsy/sdfx/render" "github.com/deadsy/sdfx/render/dc" ) func main() { // hjkl := hjkl() // buttons := buttons() // buttonMounts := buttonMounts() plate := plate() top := top() bottom := bottom() walls := walls() // holes := usbHoleTest() // render.RenderSTL(holes, 1200, "holes.stl") // render.RenderDXF(hjkl, 300, "hjkl.dxf") // render.RenderDXF(sdf.Difference2D(buttons, buttonMounts), 300, "buttons.dxf") //render.RenderSTLSlow(pegholeTest(sdf.V2{X: 47, Y: 11.4}), 1200, "pegholetest.stl") // render.RenderSTLSlow(usbmountHeightTest(), 300, "usbmountHeightTest.stl") render.ToSTL(walls, 400, "walls.stl", dc.NewDualContouringDefault()) render.ToSTL(bottom, 400, "bottom.stl", dc.NewDualContouringDefault()) render.ToSTL(top, 400, "top.stl", dc.NewDualContouringDefault()) render.ToSTL(plate, 400, "plate.stl", dc.NewDualContouringDefault()) }