package main import ( "github.com/deadsy/sdfx/render" "github.com/deadsy/sdfx/render/dc" ) func main() { plate := plate() top := top() bottom := bottom() walls := walls() render.ToSTL(walls, 400, "walls.stl", dc.NewDualContouringDefault()) render.ToSTL(bottom, 400, "bottom.stl", dc.NewDualContouringDefault()) render.ToSTL(top, 400, "top.stl", dc.NewDualContouringDefault()) render.ToSTL(plate, 400, "plate.stl", dc.NewDualContouringDefault()) }