package main import ( "github.com/deadsy/sdfx/render" "github.com/deadsy/sdfx/sdf" ) func main() { top := topPlane() topPlanes := splitPlane() for k, v := range topPlanes { render.RenderDXF(v, 300, k+".dxf") render.RenderSTLSlow(sdf.Extrude3D(v, 2), 1200, k+".stl") } render.RenderDXF(top, 300, "top.dxf") }