package main import ( "github.com/deadsy/sdfx/render" "github.com/deadsy/sdfx/render/dc" ) func main() { render.ToSTL(keycap(), 400, "keycap.stl", dc.NewDualContouringDefault()) render.ToSTL(walls(), 400, "walls.stl", dc.NewDualContouringDefault()) render.ToSTL(bottom(), 400, "bottom.stl", dc.NewDualContouringDefault()) render.ToSTL(top(), 400, "top.stl", dc.NewDualContouringDefault()) render.ToSTL(plate(), 400, "plate.stl", dc.NewDualContouringDefault()) }