diff --git a/fightstick/body3D.go b/fightstick/body3D.go index f2385e1..558c454 100644 --- a/fightstick/body3D.go +++ b/fightstick/body3D.go @@ -70,6 +70,7 @@ func wallBackRight() sdf.SDF3 { //TODO: ROTATE func wallBackLeft() sdf.SDF3 { corner := wallCorner() - corner = sdf.Transform2D(corner, sdf.Rotate2d(sdf.DtoR(180))) + corner = sdf.Transform2D(corner, sdf.Rotate2d(sdf.DtoR(270))) + corner = sdf.Transform2D(corner, sdf.MirrorY()) return sdf.Extrude3D(corner, WALLS_HEIGHT) }