diff --git a/fightstick/body3D.go b/fightstick/body3D.go index 558c454..68f8826 100644 --- a/fightstick/body3D.go +++ b/fightstick/body3D.go @@ -59,7 +59,6 @@ func wallFrontLeft() sdf.SDF3 { } //wallBackRight is the back right wall. -//TODO: ROTATE func wallBackRight() sdf.SDF3 { corner := wallCorner() corner = sdf.Transform2D(corner, sdf.Rotate2d(sdf.DtoR(270))) @@ -67,7 +66,6 @@ func wallBackRight() sdf.SDF3 { } //wallBackLeft is the back left wall. -//TODO: ROTATE func wallBackLeft() sdf.SDF3 { corner := wallCorner() corner = sdf.Transform2D(corner, sdf.Rotate2d(sdf.DtoR(270)))