add keyswitch to the compile

This commit is contained in:
Octopus Octopus 2022-06-02 18:15:03 -05:00
parent 6e9926a471
commit 7c329cd4f0
1 changed files with 1 additions and 0 deletions

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@ -6,6 +6,7 @@ import (
) )
func main() { func main() {
render.ToSTL(keycap(), 400, "keycap.stl", dc.NewDualContouringDefault())
render.ToSTL(walls(), 400, "walls.stl", dc.NewDualContouringDefault()) render.ToSTL(walls(), 400, "walls.stl", dc.NewDualContouringDefault())
render.ToSTL(bottom(), 400, "bottom.stl", dc.NewDualContouringDefault()) render.ToSTL(bottom(), 400, "bottom.stl", dc.NewDualContouringDefault())
render.ToSTL(top(), 400, "top.stl", dc.NewDualContouringDefault()) render.ToSTL(top(), 400, "top.stl", dc.NewDualContouringDefault())