diff --git a/fightstick/body3D.go b/fightstick/body3D.go index 79bb86b..e967fe9 100644 --- a/fightstick/body3D.go +++ b/fightstick/body3D.go @@ -36,6 +36,9 @@ func wallFrontRight() sdf.SDF3 { neutrik = sdf.Transform3D(neutrik, sdf.Translate3d(v3.Vec{X: BODY_SIZE_X/3 + (WALL_THICKNESS / 2), Y: BODY_SIZE_Y / 3, Z: 0})) corner = sdf.Difference3D(corner, neutrik) + corner = sdf.Transform3D(corner, sdf.MirrorYZ()) + corner = sdf.Transform3D(corner, sdf.Rotate3d(v3.Vec{X: 0, Y: 0, Z: 1}, sdf.DtoR(270))) + return corner }